

įind digital download of this game on GOG or Steam. īuy original game or SMS console on or. More details about this game can be found on .įind this game on video server or. For example, the first race (titled 'Practice') is a simple course that is much shorter than the others, while the fifth race (named 'Silly') features polka-dot patterns and is oriented in a direction opposite that of the other courses.

As the game progresses, the courses become increasingly difficult and introduce more enemies and obstacles. The game allows two players to compete against each other, awarding bonus points and extra time to the winner of each race both players have separate clocks.Ĭourses are populated with various objects and enemies designed to obstruct the player. With the exception of the first race, any time left on the clock at the end of a race is carried over to the next one, and the player is granted a set amount of additional time as well.

The aim of the game is for the player to complete six maze-like, isometric race courses before a set amount of time expires. The player controls the marble's movements with a trackball, though most home versions use game controllers with directional pads. Marble Madness is an isometric platform game in which the player manipulates an onscreen marble from a third-person perspective. A sequel was developed and planned for release in 1991, but canceled when location testing showed the game could not succeed in competition with other titles. The game was ported to numerous platforms and inspired the development of other games. Praise among critics focused on the game's difficulty, unique visual design, and stereo soundtrack. Upon its release, Marble Madness was commercially successful, becoming a profitable arcade game. Throughout development, he was frequently impeded by limitations in technology and had to forgo several design ideas. Cerny applied a minimalist approach in designing the appearance of the game's courses and enemies. He aimed to create a game that offered a distinct experience with a unique control system. In designing the game, Cerny drew inspiration from miniature golf, racing games, and artwork by M. The game was also one of the first to use true stereo sound previous games used either monaural sound or simulated stereo. It was Atari's first to use the Atari System 1 hardware and to be programmed in the C programming language. Marble Madness is known for using innovative game technologies. The player controls the marble by using a trackball. It is a platform game in which the player must guide an onscreen marble through six courses, populated with obstacles and enemies, within a time limit. Marble Madness is an arcade video game designed by Mark Cerny, and published by Atari Games in 1984. This game can be played also in a versions for NES, Game Boy, Genesis and DOS. If you think that the game in your browser doesn't work as it should, try to choose another online emulator from this table.
