
With a completely redesigned gaming engine, EV Nova thrusts you into a sprawling universe dominated by a myriad of warring factions, each sharing a common bond, but so philosophically different as to make conflict inevitable. A Windows PC version was released in June 2003.ĮV Nova is the third game in the Escape Velocity series, and is by far the most ambitious installment to date.
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EV Nova was, like its predecessors, originally released for Mac OS. Only three TCs are complete at the moment: EV Polycon, and the ports of the first two Escape Velocity games. Others, called TCs (Total Conversions), replace the entire universe with an all new one. EV Nova is also expandable by means of plug-ins, some of which merely add ships or weapons or what have you to the stock scenario. send them after specific targets, for instance) and a tutorial that lets players unfamiliar with the series to learn the ropes under the tutelage of a retired star pilot by the name of Barry. Chief among these are the ability to select nearby targets simply by clicking on them (whereas in Escape Velocity Classic and Escape Velocity Override, the player had to scroll through all the ships in the system) the ability to exercise as fine a degree of control over your hired/captured escorts as you could before over your bay-launched fighters (i.e. EV Nova adds a number of features that make it at once more complex and more user-friendly. Players have access to six major storylines, each with its own goals, results, and equipment.

The stock scenario features an unprecedented 288 ships (though only about a hundred of them are actually available to the player).
